Monday, August 16, 2010

New Engine Features and Videos

Hallo everybody. After some relaxing vacation I came back to work, and I developed some new interesting features:
  • A first version of the engine's HUD, with lifebars and a clock.
  • Projectiles with multiple hits and other minor improvements.
  • Throws and special attacks, implemeted in Ryu's template.
Actually I'm working on Ryu's template to complete all necessary features without AI. Stay tuned, more news coming soon.
This is the current state-of-art of the Kokusai Fighting Engine, showing how to perform attacks with projectiles. Now the engine supports projectiles with multiple hits.