Monday, October 25, 2010

Added AI for Ryu's Template

This weekend I finished to added the AI (Artificial Intelligence) to Ryu's template. The AI is not perfect actually, some calibrations are required, but as first result it's not too bad. I want to make the required calibrations as soon as possible to find possible problems and to complete a valid template for every type of character.

Wednesday, October 20, 2010

Added Translator Button

I've just made a little improvement to the blog: a traslator button, powered by ConveyThis. Obviously translation (made by Google) is not always perfect, but I hope it could help my visitors.

Thursday, October 14, 2010

New Character: Nuru, the Princess

Another great character in Final Bout: Nuru, the Princess. Guys, this character is very sexy and interesting, well done!
Nuru, the Princess
Nuru, the Princess, in Final Bout

Tuesday, October 12, 2010

Links Page Updated

I've added the links to Dave's portfolio and to Scotty's blog in the Links page. Enjoy!

Rampart Character Updated

Today Scotty has sent me some updated versions of Rampart, the American fighter, in Final Bout. Below you can see the colored version. Thank you to Dave and Scotty for this good work!
Rampart, the American fighter (colored version)
Rampart, the American fighter, in Final Bout (colored version)

Monday, October 11, 2010

Final Bout Is Coming!

Great news! Today I'm very proud to introduce you the first game, currently in development, based on the Kokusai Fighting Engine: Final Bout. The development team, composed by Dave, Scotty, Kevis and me, is working hard, to make the game best as possible. More infos will be posted very soon, stay tuned guys!
Rampart, the American fighter
Rampart, the American fighter, in Final Bout

Monday, October 4, 2010

Blog FavIcon Added

If you watch the browser address bar, you can see that now the blog has its own favicon. Created with FavIcon from Pics.